Social software and learning
July 2006
Martin Owen, Lyndsay Grant, Steve Sayers and Keri Facer, Futurelab
The full version of this report is available to download in pdf format - see box below. On this page you'll find the report's executive summary, as well as some of the useful links listed at the end (skip down to links).
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Social software and learning (pdf, 994KB)
Executive summary
This paper is focused on exploring the inter-relationship between two key trends in the field of educational technologies.
In the educational arena, we are increasingly witnessing a change in the view of what education is for, with a growing emphasis on the need to support young people not only to acquire knowledge and information, but to develop the resources and skills necessary to engage with social and technical change, and to continue learning throughout the rest of their lives.
In the technological arena, we are witnessing the rapid proliferation of technologies which are less about 'narrowcasting' to individuals, than the creation of communities and resources in which individuals come together to learn, collaborate and build knowledge (
It is the intersection of these two trends which, we believe, offers significant potential for the development of new approaches to education.
At the heart of agendas for change in education are a number of key themes which relate to questions of how knowledge, creativity and innovation are generated in the practices of the 'information society'.
Recent commentators have argued that our relationship with knowledge is changing, from one in which knowledge is organised in strictly classified 'disciplines' and 'subjects', to a more fluid and responsive practice which allows us to organise knowledge in ways that are significant to us at different times and in different places. At the same time, we see changes in the 'spaces' of knowledge, from its emergence within discrete institutional boundaries, to its generation in virtual and cross-institutional settings.
Moreover, the ways in which we engage with knowledge are increasingly characterised by 'multi-tasking', engaging with multiple and overlapping knowledge streams. There are also changes in our understanding of practices of creativity and innovation - from the idea of the isolated individual 'genius' to the concept of 'communities of practice', where reflection and feedback are important collaborative processes.
In this context, educational agendas are shifting to address ideas about how we can create personalised and collaborative knowledge spaces, where learners can access people and knowledge in ways that encourage creative and reflective learning practices that extend beyond the boundaries of the school, and beyond the limits of formal education.
It is in the light of these new educational agendas that we are interested in the emerging practices of
New forms of collaboration tools are also emerging, where people can work together to build new documents or products. We are also seeing a shift in the 'modality' of communication away from text alone: podcasting or audio publishing via the net is a growing movement, and it will be a relatively short time before there is also good support for video publication on the net. Locative and geographically mediated activity via
It is the combination of the technological affordances of
Today, the use of
At the same time, from a technical perspective, we need to facilitate the development of open systems that allow different
As with all programmes of educational change, however, we need to retain a sensitivity to the potential for such change to exacerbate existing social inequalities - as we see the emergence of
In schools, we are already witnessing small-scale experiments with a variety of
Useful links
Articles on Web 2.0
Tim O'Reilly's article 'What is Web 2.0': www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html
The 2005 conference report: www.publish.com/article2/0,1895,1868672,00.asp
Some tools to support weblogs/blogging
www.myspace.com
www.livejournal.com
www.typepad.com
Some tools for clipping the web, and
del.icio.us
www.connotea.org (more academic)
www.citeulike.org
www.blinklist.com (comes with an easy to use clipping tool)
Tools to help you create blogs
BlogThis (help.blogger.com/bin/answer.py?answer=152&topic=17) works with Blogger, a Blog writing tool that allows clipping pieces of webpage, annotating them and then posting them to your
Syndication (RSS) systems
A list of available RSS readers is at blogspace.com/rss/readers
Other media
Podcasting and the use of the iPod: www.ipodder.org
Flickr photographs: www.flickr.com
Machinima: making movies from screen-saved files: www.machinima.org and www.machinima.com
Collaborative writing: the Writely collaborative word processor allows just word processing and publishing to a
Broadcast Machine: posts videos to blogs and allows you to make internet TV channels: participatoryculture.org/broadcast
Internet TV: DTV is a new, free and
VideoEgg: also allows posting video to blogs and websites and assists in taking some of the technical decisions: www.videoegg.com
Online radio: Synergy TV's Radiowaves for schools: www.radiowaves.co.uk and music: www.dbass.co.uk
Mobile phone technology
Crowd surfer: smallplanet.net
Software which uses the Bluetooth connection on your
Mobiluck: www.mobiluck.co.uk
The software can display all Bluetooth devices within 25 metres. It also shows the signal strength of each device so you know their relative distance from you. The phone then matches the profile you create on your device with that of other phones around you, comparing your interests or requirements. It can then sound an alarm when you have a match.
Active Match: www.simeda.com/products.html
Taking these ideas one stage further allows you to set up networks dependent on your location and your preset preferences. Active Match is the first application of its kind to combine location information with a matchmaking database. When a match is found, the phone beeps and displays the match (with the description and the thumbnail picture of the other person). The two matched users can now get in touch by phone or SMS.
'Push to Talk': www.nokia.com/nokia/0,8764,46740,00.html
Press one button on the side of your phone and send an instant voice message to someone in your contacts list, or send this message to many people at once. It works like a 'walkie-talkie' but with no limit on distance. You can talk instantly with people anywhere in the world with
Crunkie: www.crunkie.com
The software combines
Tiny
Actually, not
Mobile Commerce: 217.37.20.28/corporate
Mobile Commerce is the UK leader in providing location-based information services that are network- and device-independent and can be accessed over multiple platforms. Services can be ordered by the proximity to the location of a
Active Codes, eg Hewlett-Packard 'Active Posters' or Neven Vision (www.nevenvision.com/products/oR-ASP.html), or Siemens Siecodes or Fujitsu steganograph. These are all marks on real objects in the environment (like barcodes) which can be decoded through the
Visual emotional responses: www.nevenvision.com/products/app-interact.html
The system can track the player's gaze and expressions to determine emotions or reactions. If the user has a bored or tired expression in a computer game, the game can provide more challenging activity; if the user is not watching the screen, the game can take action to retain his/her attention or ask if they would like to continue the game later. This is not yet
Interactive
By dialling a short code on a
Location and geography
Mobile Bristol has a toolkit for creating location-based experiences, and its website describes some activities: www.mobilebristol.org
Google Earth links all kinds of data to maps - which create located
MSN Virtual Earth offers an alternative service to Google Earth but at present is not as well developed as a community resource and does not really have much data outside the USA: virtualearth.msn.com
Finding other blogs or other people
There is a review of
Bringing it all together
Elgg lets you set up a personal presence online and then use it to interact with others. You can create your own
Knotes from theKnownet adds the functionality of group discussion, blogging, trackback and syndication to another free product - a content management system - Plone. Plone can be used as an intranet or extranet server, a document publishing system, and a groupware tool for collaboration between separately located entities. Together it allows a mixture of blogging together with discussion forums, adding annotations to other peoples work and resource management.
www.theknownet.com
www.plone.com