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This report explores predictions about developments in digital technologies over the next 13 years, examines the implications for education, sets out some future scenarios and suggests how best we might harness the changes.
Type: Opening Education Report
Tagged with: futures, mobile/handheld
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Gumley House Convent School was the focus of press attention in December 2009 when it handed out iPhones to students as an aid to learning.
Type: Web Article
Tagged with: mobile/handheld
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It’s a visual thing: audio-visual technology in education
Type: VISION Article
Tagged with: games, mobile/handheld
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An East London primary school uses handheld gaming devices to demolish the myth that innovative teaching is not possible in the current education culture. And Ofsted proves the point, writes Merlin John.
Type: Web Article
Tagged with: innovative teaching, mobile/handheld
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Received wisdom says that video games are creating a generation of children who are passive and disengaged. But as some secondary schools are starting to discover, the opposite may be true: gaming units such as the Portable PlayStation are proving a versa
Type: Web Article
Tagged with: games, mobile/handheld
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Mobile devices have the potential for harvesting elements of our fragmented lives to be reordered for learning, says researcher Elizabeth Hartnell-Young. Merlin John finds out more.
Type: Web Article
Tagged with: mobile/handheld, personalisation
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A proposal for a mobile application called ShoutBox grabbed the attention of Futurelab when it was submitted to the Ideas Incubator in February. The application, which would enable young people to share their informal learning experiences with their peers
Type: Web Article
Tagged with: informal learning, mobile/handheld
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Students at Alexandra Park School have been taking part in a research project to encourage innovation and collaboration in Design & Technology (DT) through the use of PDAs. Ross McGill, the school’s Head of DT and ICT, talked to Kim Thomas about what th
Type: Web Article
Tagged with: assessment, collaboration, mobile/handheld
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A school in Birmingham for deaf children has been using mobile technology in a new and surprising way. Deputy head Alison Carter told Kim Thomas what happened when Longwill School gave pupils PlayStation Portables.
Type: Web Article
Tagged with: digital inclusion, informal learning, mobile/handheld
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Islington City Learning Centre has been using Futurelab’s Create-A-Scape software to devise location-based learning trails for local schools.
Type: Web Article
Tagged with: learning spaces, mobile/handheld